Pathfinder Jump Routes
Netherwick
Direct hyper-jumps fly a heading from this system until the ray passes within 100 GU of a system's center. A closer system on that line is reached first, interrupting the path.
Direct Connections (24)
| System | Heading | Distance | Travel (ticks) | Margin |
|---|---|---|---|---|
| Edasich | 243° | 411 | 42 (7:00) | 14.066° |
| Alsuhail | 215° | 501 | 51 (8:30) | 11.521° |
| Redmarsh | 94° | 545 | 55 (9:10) | 10.570° |
| Zubeneschamali | 186° | 889 | 89 (14:50) | 6.458° |
| Vindemiatrix | 153° | 962 | 97 (16:10) | 5.966° |
| GSC-0007 | 79° | 1006 | 101 (16:50) | 4.536° |
| GSC-0047 | 198° | 1062 | 107 (17:50) | 5.405° |
| Vega | 165° | 1103 | 111 (18:30) | 5.201° |
| Bellatrix | 115° | 1411 | 142 (23:40) | 4.063° |
| Edgewater | 142° | 2186 | 219 (36:30) | 2.621° |
| Kepler-62 | 172° | 2416 | 242 (40:20) | 2.372° |
| Duskmere | 130° | 2461 | 247 (41:10) | 2.329° |
| Minkar | 132.8° | 2925 | 293 (48:50) | 0.121° |
| Sunhaven | 136.7° | 3077 | 308 (51:20) | 0.870° |
| Muphrid | 127.0° | 3301 | 331 (55:10) | 0.819° |
| GSC-0036 | 105.1° | 3538 | 354 (59:00) | 0.102° |
| Struve 1321 | 174.58° | 4130 | 413 (68:50) | 0.016° |
| Ironhearth | 109° | 4132 | 414 (69:00) | 1.387° |
| Zenithfall | 177° | 4301 | 431 (71:50) | 1.332° |
| Krynn | 110.82° | 4862 | 487 (81:10) | 0.099° |
| Blood Forge | 107.4° | 4900 | 490 (81:40) | 0.304° |
| GSC-0013 | 121° | 5581 | 559 (93:10) | 1.027° |
| Fumalsamakah | 122.7° | 6396 | 640 (106:40) | 0.196° |
| BD+20 2457 | 124.5° | 7102 | 711 (118:30) | 0.619° |
Station Destinations (41)
| System | Heading | Distance | Travel (ticks) | Status |
|---|---|---|---|---|
| Bellatrix | 114.98° | 1411 | 142 (23:40) | direct |
| Sheratan | 254.83° | 2688 | 269 (44:50) | interrupted |
| Ironhearth | 109.08° | 4132 | 414 (69:00) | direct |
| The Anvil | 113.23° | 4302 | 431 (71:50) | interrupted |
| Barnard 44 | 127.87° | 4557 | 456 (76:00) | interrupted |
| Krynn | 110.82° | 4862 | 487 (81:10) | direct |
| Blood Forge | 107.39° | 4900 | 490 (81:40) | direct |
| Iron Reach | 115.35° | 4956 | 496 (82:40) | interrupted |
| Cargo Lanes | 207.37° | 5028 | 503 (83:50) | interrupted |
| Market Prime | 210.52° | 5194 | 520 (86:40) | interrupted |
| Gold Run | 206.63° | 5246 | 525 (87:30) | interrupted |
| Zaniah | 179.41° | 5401 | 541 (90:10) | interrupted |
| Treasure Cache | 219.97° | 5468 | 547 (91:10) | interrupted |
| The Crucible | 112.69° | 5486 | 549 (91:30) | interrupted |
| Haven | 212.01° | 5576 | 558 (93:00) | interrupted |
| The Rampart | 116.88° | 5967 | 597 (99:30) | interrupted |
| Factory Belt | 216.74° | 6024 | 603 (100:30) | interrupted |
| Trader's Rest | 213.76° | 6058 | 606 (101:00) | interrupted |
| The Levy | 208.14° | 6415 | 642 (107:00) | interrupted |
| Alhena | 235.16° | 6549 | 655 (109:10) | interrupted |
| Alpha Centauri | 169.05° | 6754 | 676 (112:40) | interrupted |
| Sol | 167.07° | 6903 | 691 (115:10) | interrupted |
| Procyon | 161.20° | 7225 | 723 (120:30) | interrupted |
| Sirius | 166.64° | 7616 | 762 (127:00) | interrupted |
| Nova Terra | 164.12° | 7827 | 783 (130:30) | interrupted |
| Starfall | 186.80° | 8849 | 885 (147:30) | interrupted |
| Void Gate | 190.35° | 8895 | 890 (148:20) | interrupted |
| First Step | 191.01° | 9233 | 924 (154:00) | interrupted |
| Deep Range | 194.39° | 9781 | 979 (163:10) | interrupted |
| Xamidimura | 206.26° | 9885 | 989 (164:50) | interrupted |
| Frontier | 191.37° | 9923 | 993 (165:30) | interrupted |
| Unknown Edge | 187.33° | 9978 | 998 (166:20) | interrupted |
| The Experiment | 161.18° | 10311 | 1032 (172:00) | interrupted |
| Last Light | 185.96° | 10435 | 1044 (174:00) | interrupted |
| Algol | 170.32° | 10545 | 1055 (175:50) | interrupted |
| Synchrony | 159.38° | 10696 | 1070 (178:20) | interrupted |
| Node Alpha | 159.93° | 11269 | 1127 (187:50) | interrupted |
| Node Gamma | 157.90° | 11289 | 1129 (188:10) | interrupted |
| Nexus Prime | 161.72° | 11299 | 1130 (188:20) | interrupted |
| Node Beta | 158.94° | 11491 | 1150 (191:40) | interrupted |
| Gliese 581 | 144.42° | 12112 | 1212 (202:00) | interrupted |
Heading Sweep — All Directions (35 ranges)
Where a jump lands for every whole-degree heading, collapsed into contiguous ranges. "(void)" ranges intersect no system.
| Headings | Span | Lands At | Distance | Travel (ticks) |
|---|---|---|---|---|
| 0°–73° | 74° | (void) | — | — |
| 74°–83° | 10° | GSC-0007 | 1005 | 101 (16:50) |
| 84°–105° | 22° | Redmarsh | 545 | 55 (9:10) |
| 106° | 1° | GSC-0036 | 3537 | 354 (59:00) |
| 107° | 1° | Blood Forge station | 4900 | 490 (81:40) |
| 108°–110° | 3° | Ironhearth station | 4132 | 414 (69:00) |
| 111°–119° | 9° | Bellatrix station | 1411 | 142 (23:40) |
| 120° | 1° | (void) | — | — |
| 121°–122° | 2° | GSC-0013 | 5581 | 559 (93:10) |
| 123° | 1° | Fumalsamakah | 6396 | 640 (106:40) |
| 124°–125° | 2° | BD+20 2457 | 7102 | 711 (118:30) |
| 126°–127° | 2° | Muphrid | 3300 | 331 (55:10) |
| 128° | 1° | Mothallah | 2677 | 268 (44:40) |
| 129°–132° | 4° | Duskmere | 2461 | 247 (41:10) |
| 133°–134° | 2° | Minkar | 2925 | 293 (48:50) |
| 135°–137° | 3° | Sunhaven | 3077 | 308 (51:20) |
| 138°–139° | 2° | Atik | 2787 | 279 (46:30) |
| 140°–144° | 5° | Edgewater | 2186 | 219 (36:30) |
| 145° | 1° | Dusthaven | 2427 | 243 (40:30) |
| 146° | 1° | Barnardstar | 6206 | 621 (103:30) |
| 147°–158° | 12° | Vindemiatrix | 962 | 97 (16:10) |
| 159° | 1° | Northwick | 1671 | 168 (28:00) |
| 160°–169° | 10° | Vega | 1103 | 111 (18:30) |
| 170°–174° | 5° | Kepler-62 | 2416 | 242 (40:20) |
| 175° | 1° | Struve 1321 | 4130 | 413 (68:50) |
| 176° | 1° | Bramblewood | 4410 | 441 (73:30) |
| 177°–178° | 2° | Zenithfall | 4301 | 431 (71:50) |
| 179° | 1° | Zaniah station | 5401 | 541 (90:10) |
| 180°–192° | 13° | Zubeneschamali | 889 | 89 (14:50) |
| 193°–203° | 11° | GSC-0047 | 1062 | 107 (17:50) |
| 204°–226° | 23° | Alsuhail | 501 | 51 (8:30) |
| 227°–228° | 2° | Tegmine | 863 | 87 (14:30) |
| 229°–256° | 28° | Edasich | 411 | 42 (7:00) |
| 257°–260° | 4° | Gacrux | 730 | 73 (12:10) |
| 261°–359° | 99° | (void) | — | — |
Interrupted Paths
The full listing of interrupted (non-station) jump paths will be added in a later phase.