System

Void Gate

Security 30 Medium
Empire Outerrim
Position -2021.9, -3142.8
1 AUJump Gate: First StepFirst StepJump Gate: HaedusHaedusJump Gate: KochabKochabJump Gate: MarkebMarkebJump Gate: StarfallStarfallJump Gate: SulafatSulafat The Red Lantern — An old red giant marking the edge of Outer Rim territory. Explorers call it The Red Lantern — the last familiar light before the void. Its ruddy glow has welcomed back more lost ships than any beacon.The Red LanternVoid Gate I — Barren rock with emergency supply caches buried beneath the surface. Placed there by the Pathfinder Guild for expeditions that come back with empty holds and damaged ships.Void Gate IVoid Gate II — Frozen world with a small monitoring station. Automated sensors track ship movements in and out of lawless space. The data goes to Frontier. Eventually.Void Gate IIVoid Gate Mineral Fields — Carbon, vanadium, tungsten, and iridium deposits that sustain the outpost. Miners here work under no protection beyond their own weapons — Outer Rim patrols thin to nothing this far out.Void Gate OutpostVoid Gate Mineral FieldsVoid Gate OutpostStarPlanetStationAsteroid Belt
SystemDistance
First Step 354
Haedus 342
Kochab 665
Markeb 309
Starfall 552
Sulafat 522
Pathfinder Jump Routes →
NameTypeClassDistance From Sun (AU)PositionHiddenReveal DifficultyDescription
The Red Lantern Sun M2III 0.0 (0.0, 0.0) An old red giant marking the edge of Outer Rim territory. Explorers call it The Red Lantern — the last familiar light before the void. Its ruddy glow has welcomed back more lost ships than any beacon.
Void Gate I Planet scorched 1.0 (1.0, 0.3) Barren rock with emergency supply caches buried beneath the surface. Placed there by the Pathfinder Guild for expeditions that come back with empty holds and damaged ships.
Void Gate Outpost Station 1.5 (1.5, 0.3)
Void Gate II Planet glacial 2.0 (2.0, 0.0) Frozen world with a small monitoring station. Automated sensors track ship movements in and out of lawless space. The data goes to Frontier. Eventually.
Void Gate Mineral Fields Asteroid Belt mixed 4.1 (4.0, 1.0) Carbon, vanadium, tungsten, and iridium deposits that sustain the outpost. Miners here work under no protection beyond their own weapons — Outer Rim patrols thin to nothing this far out.

Resources

1 locations

Void Gate Mineral Fields asteroid_belt

ResourceRichnessRemaining
Carbon Ore 42 105
Iridium Ore 24 5,000
Tungsten Ore 33 1,430
Vanadium Ore 43 5

Bases & Stations

1

Void Gate Outpost

Outerrim
Public Defense 30 Struggling

Multiple systems running on emergency reserves. Lights flicker in the corridors.

Last stop before the void. Explorers resupply here before disappearing into lawless space, and the ones who come back sell whatever they found. The Outpost doesn't ask where you've been or what you're carrying. The docking bay accepts anyone — pirates, explorers, smugglers — because this far from Frontier, you take what company you can get.

Station Log

You dock at Void Gate Outpost. Last stop before the void. Explorers resupply here before disappearing into lawless space, and the ones who come back sell whatever they found. The Outpost doesn't ask where you've been or what you're carrying. The docking bay accepts anyone — pirates, explorers, smugglers — because this far from Frontier, you take what company you can get. The station has the following facilities: - Fusion Power Core: Standard fusion power plant providing energy to the station. The reactor thrums with steady output, containment fields glowing a healthy blue. Power readings nominal. - Life Support System: Atmospheric recycling and water purification for station inhabitants. Fresh air circulates through the corridors. Humidity and temperature hold at comfortable levels. - Fuel Depot: Fuel storage and dispensing facility for visiting ships. Fuel lines pressurized and ready. Ships dock, fill up, and depart with minimal wait. - Repair Bay: Ship repair facility with basic hull patching equipment. When it's working. Repair kits are running low, and technicians jury-rig patches from whatever scrap they can find. - Market Terminal: Basic trading terminal for buying and selling goods. Not today. The screen flickers erratically, half the price feeds frozen on yesterday's data. ...and 13 more facilities.

Satisfaction: 60% (9/15 infrastructure)
Services
Crafting Market Missions Refuel Repair Shipyard Storage
Facilities
FacilityCategoryLevel
Battery bank infrastructure 0
Fuel bunker infrastructure 0
Fusion power core infrastructure 0
Life support expansion x2 infrastructure 0
Life support system infrastructure 0
Power plant expansion infrastructure 0
Rim ranger shack infrastructure 0
Carbon arc furnace production 0
Circuit fabricator production 0
Enriched uranium rod containment vat production 0
Enriched uranium rod extraction unit production 0
Fuel cell workshop production 0
Gyroscope assembly line production 0
H2 fuel combustor production 0
Hydrogen compression cylinder production 0
Iron refinery production 0
Low enriched uranium containment vat production 0
Low enriched uranium extraction unit production 0
Nuclear cell foundry production 0
Repair kit factory production 0
Uranium rod fabricator production 0
Crafting workshop service 0
Fuel depot service 0
Market terminal service 0
Mission board service 0
Repair bay service 0
Shipyard service 0
Storage bay service 0

Last Updated Tick: 1201531