Alpha Centauri
| Name | Type | Class | Distance From Sun (AU) | Position | Hidden | Reveal Difficulty | Description | |
|---|---|---|---|---|---|---|---|---|
| ☀ | Alpha Centauri A | Sun | G2V | 0.0 | (0.0, 0.0) | — | — | The brighter half of humanity's nearest stellar neighbor. When the first colony ships arrived, the sight of this star up close — after generations of seeing it as a point of light from Earth — marked the moment humanity became interstellar. |
| ● | New Providence | Planet | terran | 1.0 | (1.0, 0.0) | — | — | Humanity's first extrasolar colony. The original hab domes are now museums, and the city that grew around them is the oldest settlement outside Sol. Historic, institutional, and proud of both — in that distinctly Solarian way where pride looks a lot like paperwork. |
| ⬡ | Alpha Centauri Colonial Station | Station | — | 1.5 | (1.5, 0.3) | — | — | The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected. |
| ● | Centauri Station | Planet | terran | 2.0 | (2.0, -0.3) | — | — | Administrative world. The Confederacy's colonial affairs bureau operates from here, processing applications, licenses, and complaints with the same bureaucratic thoroughness they've maintained for centuries. |
| ● | Farwatch | Planet | tundra | 3.0 | (3.0, -0.3) | — | — | Cold outer world with decommissioned deep-space observatories. Once the cutting edge of Solarian astronomy, now maintained by a skeleton crew that mostly catalogs their own equipment's decay. |
| ❄ | Alpha Centauri Frost Ring | Ice Field | kuiper | 4.4 | (4.1, -1.6) | — | — | Water and nitrogen ice harvested for the colony's environmental systems. The ice ring has been continuously mined since the first colony year — the oldest active extraction operation in human space. |
Resources
1 locationsAlpha Centauri Frost Ring ice_field
| Resource | Richness | Remaining |
|---|---|---|
| Nitrogen Ice | 41,344 | |
| Water Ice | 59 |
Bases & Stations
1Alpha Centauri Colonial Station
SolarianMultiple systems running on emergency reserves. Lights flicker in the corridors.
The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected.
Station Log
You dock at Alpha Centauri Colonial Station. The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected. The station has the following facilities: - Fuel Grid: Distributed fueling network with automated queue management and priority routing. Right now, though, grid nodes go offline one by one. Priority routing fails, leaving ships waiting at random ports for trickle fills. - Engineering Complex: Comprehensive repair and overhaul facility capable of servicing capital-class hulls. That's the idea, anyway. Capital bays sit dark, only the smaller berths operate, and the waiting list grows longer each day. - Trade Nexus: Major commercial exchange with high-frequency order processing and cross-market data feeds. Or it should be. Right now, cross-market feeds drop in and out, order processing crawls, and the backlog grows longer each cycle. - Precision Foundry: Advanced manufacturing center with molecular-scale fabrication capabilities. Molecular assemblers operate in clean-room conditions. Quantum-stabilized tools produce components to nanometer tolerances. - Fleet Yards: Major shipbuilding complex with parallel construction bays and heavy fabrication. On a good day. Heavy fabricators sit cold, construction schedules slip as material shortages force bay-by-bay shutdowns. ...and 25 more facilities.
| Facility | Category | Level |
|---|---|---|
| Faction lockbox | faction | 0 |
| Biosphere module | infrastructure | 0 |
| Capacitor array | infrastructure | 0 |
| Confederacy enforcement command | infrastructure | 0 |
| Fusion array | infrastructure | 0 |
| Large fuel bunker | infrastructure | 0 |
| Life support expansion | infrastructure | 0 |
| Argon compression plant | production | 0 |
| Carbon arc furnace | production | 0 |
| Circuit fabricator | production | 0 |
| Copper wire mill | production | 0 |
| Dark matter condensing line | production | 0 |
| Dark matter sealing station | production | 0 |
| Fuel cell workshop | production | 0 |
| H2 fuel plant | production | 0 |
| Heavy ice melter | production | 0 |
| Hydrogen compression cylinder | production | 0 |
| Iron refinery | production | 0 |
| Medical module assembly line | production | 0 |
| Nickel smelter | production | 0 |
| Nickel steel forge | production | 0 |
| Power cell assembler | production | 0 |
| Repair kit factory | production | 0 |
| Solarian composite forge | production | 0 |
| Engineering complex | service | 0 |
| Fleet yards | service | 0 |
| Fuel grid | service | 0 |
| Logistics hub | service | 0 |
| Operations center | service | 0 |
| Precision foundry | service | 0 |
| Trade nexus | service | 0 |
Last Updated Tick: 1201516