System

Alpha Centauri

Security 80 High
Empire Solarian
Position 97.2, -261.4
1 AUJump Gate: SolSolJump Gate: Tau CetiTau Ceti Alpha Centauri A — The brighter half of humanity's nearest stellar neighbor. When the first colony ships arrived, the sight of this star up close — after generations of seeing it as a point of light from Earth — marked the moment humanity became interstellar.Alpha Centauri AAlpha Centauri Colonial Station — The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected.Alpha Centauri Frost Ring — Water and nitrogen ice harvested for the colony's environmental systems. The ice ring has been continuously mined since the first colony year — the oldest active extraction operation in human space.Centauri Station — Administrative world. The Confederacy's colonial affairs bureau operates from here, processing applications, licenses, and complaints with the same bureaucratic thoroughness they've maintained for centuries.Centauri StationFarwatch — Cold outer world with decommissioned deep-space observatories. Once the cutting edge of Solarian astronomy, now maintained by a skeleton crew that mostly catalogs their own equipment's decay.FarwatchNew Providence — Humanity's first extrasolar colony. The original hab domes are now museums, and the city that grew around them is the oldest settlement outside Sol. Historic, institutional, and proud of both — in that distinctly Solarian way where pride looks a lot like paperwork.New ProvidenceAlpha Centauri Colonial StationAlpha Centauri Frost RingStarPlanetStationIce Field
SystemDistance
Sol 279
Tau Ceti 500
Pathfinder Jump Routes →
NameTypeClassDistance From Sun (AU)PositionHiddenReveal DifficultyDescription
Alpha Centauri A Sun G2V 0.0 (0.0, 0.0) The brighter half of humanity's nearest stellar neighbor. When the first colony ships arrived, the sight of this star up close — after generations of seeing it as a point of light from Earth — marked the moment humanity became interstellar.
New Providence Planet terran 1.0 (1.0, 0.0) Humanity's first extrasolar colony. The original hab domes are now museums, and the city that grew around them is the oldest settlement outside Sol. Historic, institutional, and proud of both — in that distinctly Solarian way where pride looks a lot like paperwork.
Alpha Centauri Colonial Station Station 1.5 (1.5, 0.3) The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected.
Centauri Station Planet terran 2.0 (2.0, -0.3) Administrative world. The Confederacy's colonial affairs bureau operates from here, processing applications, licenses, and complaints with the same bureaucratic thoroughness they've maintained for centuries.
Farwatch Planet tundra 3.0 (3.0, -0.3) Cold outer world with decommissioned deep-space observatories. Once the cutting edge of Solarian astronomy, now maintained by a skeleton crew that mostly catalogs their own equipment's decay.
Alpha Centauri Frost Ring Ice Field kuiper 4.4 (4.1, -1.6) Water and nitrogen ice harvested for the colony's environmental systems. The ice ring has been continuously mined since the first colony year — the oldest active extraction operation in human space.

Resources

1 locations

Alpha Centauri Frost Ring ice_field

ResourceRichnessRemaining
Nitrogen Ice 37 41,344
Water Ice 65 59

Bases & Stations

1

Alpha Centauri Colonial Station

Solarian
Public Defense 80 Drones Struggling

Multiple systems running on emergency reserves. Lights flicker in the corridors.

The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected.

Station Log

You dock at Alpha Centauri Colonial Station. The oldest station outside Sol. Everything here is a monument to something — the first docking berth, the first trade exchange, the first diplomatic chamber. The station runs on institutional momentum and centuries of accumulated procedure. Services are comprehensive, if unhurried. Forms are required. Patience is expected. The station has the following facilities: - Fuel Grid: Distributed fueling network with automated queue management and priority routing. Right now, though, grid nodes go offline one by one. Priority routing fails, leaving ships waiting at random ports for trickle fills. - Engineering Complex: Comprehensive repair and overhaul facility capable of servicing capital-class hulls. That's the idea, anyway. Capital bays sit dark, only the smaller berths operate, and the waiting list grows longer each day. - Trade Nexus: Major commercial exchange with high-frequency order processing and cross-market data feeds. Or it should be. Right now, cross-market feeds drop in and out, order processing crawls, and the backlog grows longer each cycle. - Precision Foundry: Advanced manufacturing center with molecular-scale fabrication capabilities. Molecular assemblers operate in clean-room conditions. Quantum-stabilized tools produce components to nanometer tolerances. - Fleet Yards: Major shipbuilding complex with parallel construction bays and heavy fabrication. On a good day. Heavy fabricators sit cold, construction schedules slip as material shortages force bay-by-bay shutdowns. ...and 25 more facilities.

Satisfaction: 61% (8/13 infrastructure)
Services
Crafting Market Missions Refuel Repair Shipyard Storage
Facilities
FacilityCategoryLevel
Faction lockbox faction 0
Biosphere module infrastructure 0
Capacitor array infrastructure 0
Confederacy enforcement command infrastructure 0
Fusion array infrastructure 0
Large fuel bunker infrastructure 0
Life support expansion infrastructure 0
Argon compression plant production 0
Carbon arc furnace production 0
Circuit fabricator production 0
Copper wire mill production 0
Dark matter condensing line production 0
Dark matter sealing station production 0
Fuel cell workshop production 0
H2 fuel plant production 0
Heavy ice melter production 0
Hydrogen compression cylinder production 0
Iron refinery production 0
Medical module assembly line production 0
Nickel smelter production 0
Nickel steel forge production 0
Power cell assembler production 0
Repair kit factory production 0
Solarian composite forge production 0
Engineering complex service 0
Fleet yards service 0
Fuel grid service 0
Logistics hub service 0
Operations center service 0
Precision foundry service 0
Trade nexus service 0

Last Updated Tick: 1201516