System

The Anvil

Security 80 High
Empire Crimson
Position 5031.3, 2408.3
1 AUJump Gate: FrostfeldFrostfeldJump Gate: HD 20794HD 20794Jump Gate: Iron ReachIron ReachJump Gate: IronhearthIronhearthJump Gate: KrynnKrynn Anvil I — Weapons testing range. The surface is a cratered wasteland of impact sites, burned-out targets, and unexploded ordnance. Crimson R&D evaluates every new weapon design here before it enters production.Anvil IAnvil II — Hardened underground bunkers store the Pact's strategic munitions reserve. Automated defenses engage anything that approaches without clearance.Anvil IIAnvil Proving Grounds — Carbon and vanadium deposits mixed with weapons testing debris. New recruits occasionally mine here, dodging fragments from the latest round of ordnance trials in the adjacent testing lanes.Steelpoint — A steady white dwarf the weapons engineers call Steelpoint — chosen for its stability. The Pact needed a system where precision manufacturing tolerances wouldn't drift with stellar activity.SteelpointThe Anvil Arsenal — Final assembly for the Crimson Pact's weapons systems. Alloys from Blood Forge arrive as ingots and leave as turrets, railgun barrels, and armor plate. The station's forgemaster maintains a tradition: every weapon carries the serial number of the pilot who supplied its raw materials. A warrior's honor, stamped in steel.Anvil Proving GroundsThe Anvil ArsenalStarPlanetStationAsteroid Belt
SystemDistance
Frostfeld 618
HD 20794 283
Iron Reach 676
Ironhearth 350
Krynn 593
Pathfinder Jump Routes →
NameTypeClassDistance From Sun (AU)PositionHiddenReveal DifficultyDescription
Steelpoint Sun DA 0.0 (0.0, 0.0) A steady white dwarf the weapons engineers call Steelpoint — chosen for its stability. The Pact needed a system where precision manufacturing tolerances wouldn't drift with stellar activity.
Anvil I Planet scorched 1.0 (1.0, 0.3) Weapons testing range. The surface is a cratered wasteland of impact sites, burned-out targets, and unexploded ordnance. Crimson R&D evaluates every new weapon design here before it enters production.
Anvil II Planet glacial 2.0 (2.0, -0.3) Hardened underground bunkers store the Pact's strategic munitions reserve. Automated defenses engage anything that approaches without clearance.
The Anvil Arsenal Station 2.5 (2.5, 0.2) Final assembly for the Crimson Pact's weapons systems. Alloys from Blood Forge arrive as ingots and leave as turrets, railgun barrels, and armor plate. The station's forgemaster maintains a tradition: every weapon carries the serial number of the pilot who supplied its raw materials. A warrior's honor, stamped in steel.
Anvil Proving Grounds Asteroid Belt mixed 4.1 (4.0, 1.0) Carbon and vanadium deposits mixed with weapons testing debris. New recruits occasionally mine here, dodging fragments from the latest round of ordnance trials in the adjacent testing lanes.

Resources

1 locations

Anvil Proving Grounds asteroid_belt

ResourceRichnessRemaining
Carbon Ore 58 4,117
Vanadium Ore 28 8,685

Bases & Stations

1

The Anvil Arsenal

Crimson
Public Defense 80 Drones Struggling

Multiple systems running on emergency reserves. Lights flicker in the corridors.

Final assembly for the Crimson Pact's weapons systems. Alloys from Blood Forge arrive as ingots and leave as turrets, railgun barrels, and armor plate. The station's forgemaster maintains a tradition: every weapon carries the serial number of the pilot who supplied its raw materials. A warrior's honor, stamped in steel.

Station Log

You dock at The Anvil Arsenal. Final assembly for the Crimson Pact's weapons systems. Alloys from Blood Forge arrive as ingots and leave as turrets, railgun barrels, and armor plate. The station's forgemaster maintains a tradition: every weapon carries the serial number of the pilot who supplied its raw materials. A warrior's honor, stamped in steel. The station has the following facilities: - Fusion Array: High-output fusion array with stellar-grade magnetic containment. When it's working. Right now, containment bottles flicker, the array operates at reduced output, and engineers monitor bottle integrity around the clock. - Biosphere Module: Self-sustaining environmental system with hydroponic gardens and atmospheric synthesis. But lately, gardens wilt under failing grow-lights. Atmospheric synthesis struggles to compensate, and the air grows thin and stale. - Fuel Grid: Distributed fueling network with automated queue management and priority routing. Right now, though, grid nodes go offline one by one. Priority routing fails, leaving ships waiting at random ports for trickle fills. - Engineering Complex: Comprehensive repair and overhaul facility capable of servicing capital-class hulls. That's the idea, anyway. Capital bays sit dark, only the smaller berths operate, and the waiting list grows longer each day. - Trade Nexus: Major commercial exchange with high-frequency order processing and cross-market data feeds. Or it should be. Right now, cross-market feeds drop in and out, order processing crawls, and the backlog grows longer each cycle. ...and 18 more facilities.

Satisfaction: 28% (4/14 infrastructure)
Services
Crafting Market Missions Refuel Repair Shipyard Storage
Facilities
FacilityCategoryLevel
Biosphere module infrastructure 0
Capacitor array infrastructure 0
Fusion array infrastructure 0
Large fuel bunker infrastructure 0
Life support expansion infrastructure 0
Pact war depot infrastructure 0
Pact war precinct infrastructure 0
Argon compression plant production 0
Bullet press production 0
Circuit fabricator production 0
Compute core assembly production 0
Copper wire mill production 0
Dark matter condensing line production 0
Dark matter containment plant production 0
Dark matter sealing station production 0
Enriched uranium rod containment vat production 0
Enriched uranium rod extraction unit production 0
Fuel cell workshop production 0
H2 fuel plant production 0
Heavy ice melter production 0
Hydrogen compression cylinder production 0
Iron refinery production 0
Low enriched uranium containment vat production 0
Low enriched uranium extraction unit production 0
Nickel smelter production 0
Nickel steel forge production 0
Nuclear cell foundry production 0
Plate hammer shop production 0
Power cell assembler production 0
Precision machining line production 0
Repair kit factory production 0
Uranium rod fabricator production 0
Engineering complex service 0
Fleet yards service 0
Fuel grid service 0
Logistics hub service 0
Operations center service 0
Precision foundry service 0
Trade nexus service 0

Last Updated Tick: 1201528