Crowbar

Crimson salvage tug. More weapon than cargo bay — reclaims wreckage and discourages competition.
CategoryIndustrial
ClassSalvager
FactionCrimson
Tier1
Hull160
Armor14
Shield25
Shield Recharge1/t
Speed2 AU/t
Fuel Capacity70
Cargo Capacity80
Tow Speed Bonus+5%
Weapon Slots2
Defense Slots1
Utility Slots1
Power Capacity26
CPU Capacity10
Price2200 cr
Build Time380 ticks
Shipyard Tier0
The Crowbar-class exists because the Crimson Fleet produces more wrecks than it can process. Two autocannons and reinforced armor plating on a salvage tug raised eyebrows at other shipyards, but the Fleet builds for wreck fields, not transit lanes — and wreck fields attract competition. The tradeoff is straightforward: the combat loadout leaves almost no room for salvage equipment. The towing rig was an afterthought, the cargo bay is the smallest in its class, and the armor plating slows the ship to a crawl. If the wreck field is contested, the Crowbar's job is to make it uncontested. The actual recovery can wait.
Vulture Industrial Armed Battlefield-cleanup
Module
Autocannon I
Autocannon I
Armor Plate I
ItemQuantity
Steel Plate 18
Tungsten Rod 10
Hull Plating 4
Weapon Housing 3
Weapon Core 2
Armor Plate 2
Thruster Nozzle 3
View JSON Data
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