Warhammer

Crimson bulk salvager. Dual cargo expanders, maximum haul per wreck site. Brings everything home.
CategoryIndustrial
ClassSalvager
FactionCrimson
Tier2
Piloting Skill10
Hull200
Armor14
Shield60
Shield Recharge1/t
Speed2 AU/t
Fuel Capacity240
Cargo Capacity250
Tow Speed Bonus+15%
Weapon Slots1
Defense Slots1
Utility Slots3
Power Capacity38
CPU Capacity18
Price8000 cr
Build Time900 ticks
Shipyard Tier1
The Crimson Fleet produces more wrecks than any other empire, and leaving salvage on the field wastes materiel. The Warhammer ships with dual cargo expanders for raw haul volume and the fitting budget left over gives pilots real choices — mount a weapon, add armor, extend the fuel range. That flexibility matters because the stock fuel tank is short. This is a local operations ship, built to strip wreck sites in Crimson space and haul everything home in one trip. The tow rating won't win any races, but when a wreck field has more loot than a lighter salvager can carry, the Warhammer earns its name. Fleet recycling doctrine: what was theirs is ours.
Vulture Battlefield-cleanup Cargo-heavy
Module
Cargo Expander II
Cargo Expander II
ItemQuantity
Steel Plate 20
Tungsten Rod 50
Titanium Alloy 35
Armor Plate 12
Hull Plating 10
Weapon Housing 12
Weapon Core 14
Engine Core 6
Fury Alloy 3
View JSON Data
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