Dualism

Voidborn heavy fighter. Two shield arrays operate on contradictory principles simultaneously.
CategoryCombat
ClassHeavy Fighter
FactionVoidborn
Tier2
Piloting Skill10
Hull160
Armor7
Shield175
Shield Recharge5/t
Speed2 AU/t
Fuel Capacity270
Cargo Capacity35
Weapon Slots2
Defense Slots3
Utility Slots2
Power Capacity60
CPU Capacity30
Price12000 cr
Build Time1080 ticks
Shipyard Tier1
Two shield generators operating on mutually exclusive principles. By conventional physics, they should cancel each other out. Instead, the overlap zone produces what Voidborn physicists call "constructive impossibility" — weapons that penetrate one layer find themselves reinforcing the other. The trade-offs are speed and firepower: the dual array draws enough power that the engines run at reduced output, and only two weapon mounts fit the remaining power budget. The Dualism is the slowest and most lightly armed heavy fighter in its class. It is also, by a significant margin, the hardest to kill. Solarian analysts have published seventeen papers proving the design cannot work. Forty-three incident reports confirm that it does.
Heavy-fighter Shield-dominant Dual-array
Module
Pulse Laser II
Focused Beam I
Shield Booster II
Shield Booster II
EM Shield Hardener
ItemQuantity
Sensor Array 6
Void Condensate 6
Shield Matrix 16
Processing Core 2
Hull Plating 3
Silicate Composite 65
Titanium Alloy 30
Copper Wiring 45
Void Nanite Suspension 22
Processed Null Matter 6
Shield Emitter 7
Phase Matrix 2
View JSON Data
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