Vigil

Voidborn patrol vessel. Shield-hardened enforcement platform that outlasts anything it encounters.
CategoryCombat Support
ClassPatrol
FactionVoidborn
Tier1
Hull75
Armor3
Shield90
Shield Recharge3/t
Speed3 AU/t
Fuel Capacity110
Cargo Capacity20
Weapon Slots2
Defense Slots2
Utility Slots2
Power Capacity38
CPU Capacity22
Price3000 cr
Build Time290 ticks
Shipyard Tier0
A vigil is a period of watchful attention — and the Collective considers enforcement to be exactly that. The Vigil-class carries layered shield generators that let it absorb sustained fire while its twin pulse lasers methodically dismantle non-compliant vessels. Voidborn patrol doctrine does not emphasize pursuit or intimidation. The Vigil was already in position before you arrived. It has been watching since before you noticed it. The integrated sensor suite confirms what the Collective already suspected, and the shields ensure the conversation lasts as long as necessary. Resistance is technically an option. The shields make it a poor one.
Patrol Law-enforcement Shield-heavy
Module
Pulse Laser I
Pulse Laser I
Shield Booster I
Shield Booster I
CapabilityValue
Integrated Scanner 12
ItemQuantity
Silicate Composite 14
Copper Wiring 15
Shield Emitter 5
Sensor Array 2
Steel Plate 8
Thruster Nozzle 3
View JSON Data
[{"item_id":"aluminum_ore","quantity":40},{"item_id":"copper_ore","quantity":37},{"item_id":"energy_crystal","quantity":24},{"item_id":"fluorine_gas","quantity":15},{"item_id":"ion_gas","quantity":12},{"item_id":"iridium_ore","quantity":13},{"item_id":"iron_ore","quantity":31},{"item_id":"krypton_gas","quantity":4},{"item_id":"lead_ore","quantity":3},{"item_id":"neon_gas","quantity":4},{"item_id":"nickel_ore","quantity":28},{"item_id":"nitrogen_ice","quantity":3},{"item_id":"palladium_ore","quantity":30},{"item_id":"silicon_ore","quantity":68},{"item_id":"silver_ore","quantity":92},{"item_id":"titanium_ore","quantity":15},{"item_id":"tungsten_ore","quantity":23},{"item_id":"uranium_ore","quantity":6}]