System

Cargo Lanes

Security 55 Medium
Empire Nebula
Position 2262.8, -3856.3
1 AUJump Gate: AlrakisAlrakisJump Gate: AlulaAlulaJump Gate: BundaBundaJump Gate: Gold RunGold RunJump Gate: Market PrimeMarket Prime Cargo Lanes Freight Depot — The Federation's logistics backbone. Every major trade route converges here — shipments from Gold Run, exports from Factory Belt, and bulk transfers bound for Market Prime all pass through the Freight Depot's sorting systems. The station is ugly, efficient, and processes more tonnage per cycle than Haven's Grand Exchange.Cargo Lanes Gas Cloud — A diffuse nebula pocket that ships navigate around on standard approach vectors. Federation gas harvesters operate on the fringes, feeding the system's fuel depots.Cargo Lanes I — Waypoint marker. Automated beacons guide freighter traffic through the system's busy shipping lanes. The planet itself is a featureless rock.Cargo Lanes ICargo Lanes II — Freight staging world. Containerized cargo is sorted, consolidated, and routed here before the next jump. The orbital infrastructure is more valuable than the planet.Cargo Lanes IICargo Lanes III — Fuel depot. Massive hydrogen storage facilities supply the freighter fleets that pass through daily. Refueling here saves a jump compared to diverting to Haven.Cargo Lanes IIIWaymark — An unremarkable white star the freighter pilots use as a navigation reference. Nobody comes to Cargo Lanes for the scenery — they come because every major trade route in Federation space passes through.WaymarkCargo Lanes Freight DepotCargo Lanes Gas CloudStarPlanetStationGas Cloud
SystemDistance
Alrakis 519
Alula 647
Bunda 484
Gold Run 227
Market Prime 326
Pathfinder Jump Routes →
NameTypeClassDistance From Sun (AU)PositionHiddenReveal DifficultyDescription
Waymark Sun F5V 0.0 (0.0, 0.0) An unremarkable white star the freighter pilots use as a navigation reference. Nobody comes to Cargo Lanes for the scenery — they come because every major trade route in Federation space passes through.
Cargo Lanes I Planet scorched 1.0 (1.0, 0.0) Waypoint marker. Automated beacons guide freighter traffic through the system's busy shipping lanes. The planet itself is a featureless rock.
Cargo Lanes II Planet arid 2.0 (2.0, 0.0) Freight staging world. Containerized cargo is sorted, consolidated, and routed here before the next jump. The orbital infrastructure is more valuable than the planet.
Cargo Lanes Freight Depot Station 2.5 (2.5, 0.2) The Federation's logistics backbone. Every major trade route converges here — shipments from Gold Run, exports from Factory Belt, and bulk transfers bound for Market Prime all pass through the Freight Depot's sorting systems. The station is ugly, efficient, and processes more tonnage per cycle than Haven's Grand Exchange.
Cargo Lanes III Planet terran 3.0 (3.0, 0.3) Fuel depot. Massive hydrogen storage facilities supply the freighter fleets that pass through daily. Refueling here saves a jump compared to diverting to Haven.
Cargo Lanes Gas Cloud Gas Cloud molecular_cloud 3.9 (3.9, -0.6) A diffuse nebula pocket that ships navigate around on standard approach vectors. Federation gas harvesters operate on the fringes, feeding the system's fuel depots.

Resources

1 locations

Cargo Lanes Gas Cloud gas_cloud

ResourceRichnessRemaining
Argon Gas 31 45,202
Hydrogen Gas 62 128
Nebula Gas 13 10,000
Neon Gas 24 50,000

Bases & Stations

1

Cargo Lanes Freight Depot

Nebula
Public Defense 55 Drones Struggling

Multiple systems running on emergency reserves. Lights flicker in the corridors.

The Federation's logistics backbone. Every major trade route converges here — shipments from Gold Run, exports from Factory Belt, and bulk transfers bound for Market Prime all pass through the Freight Depot's sorting systems. The station is ugly, efficient, and processes more tonnage per cycle than Haven's Grand Exchange.

Station Log

You dock at Cargo Lanes Freight Depot. The Federation's logistics backbone. Every major trade route converges here — shipments from Gold Run, exports from Factory Belt, and bulk transfers bound for Market Prime all pass through the Freight Depot's sorting systems. The station is ugly, efficient, and processes more tonnage per cycle than Haven's Grand Exchange. The station has the following facilities: - Reactor Complex: Expanded fusion reactor with secondary containment and load balancing. Primary and secondary containment fields hold steady. Load balancers distribute power evenly across all station sectors. - Environmental Processor: Enhanced atmospheric recycling with water purification and thermal regulation. That's the idea, anyway. Temperature swings between sections, water purification runs at reduced capacity, and rationing advisories are posted. - Refueling Station: Multi-bay fuel dispensing facility with automated flow management. Multiple bays operate simultaneously, automated flow controllers balancing supply across docking ports. - Maintenance Deck: Dedicated repair deck with pressurized work bays and diagnostic scanners. Pressurized bays hiss with atmosphere. Diagnostic scanners sweep arriving ships, queuing repairs efficiently. - Trade Exchange: Organized trading floor with automated order matching and price boards. But something's off — price boards display stale data with intermittent gaps, order matching running in degraded mode with noticeable delays. ...and 19 more facilities.

Satisfaction: 40% (6/15 infrastructure)
Services
Crafting Market Missions Refuel Repair Shipyard Storage
Facilities
FacilityCategoryLevel
Environmental processor infrastructure 0
Federation enforcement bureau infrastructure 0
Federation fleet depot infrastructure 0
Fuel bunker infrastructure 0
Life support expansion x2 infrastructure 0
Power buffer infrastructure 0
Reactor complex infrastructure 0
Carbon arc furnace production 0
Circuit fabricator production 0
Copper wire mill production 0
Fluorine acid bath production 0
Fuel cell workshop production 0
H2 fuel combustor production 0
Hydrogen compression cylinder production 0
Iron refinery production 0
Modular assembly line production 0
Nickel smelter production 0
Nimh cell line production 0
Plasma cell bottler production 0
Repair kit factory production 0
Cargo hold service 0
Contract office service 0
Drydock service 0
Fabrication lab service 0
Maintenance deck service 0
Refueling station service 0
Trade exchange service 0

Last Updated Tick: 1201517