Close Enough
A Solarian Theorem with its targeting computers pulled for scrap and its weapon mounts left running anyway. Three guns, less math. The shields are softer where the emitter array used to be. Works fine.
General
| Category | Combat |
| Class | Heavy Fighter |
| Faction | pirate |
| Tier | 2 |
| NPC Role | Fighter |
| Based On | Theorem |
Requirements
| Piloting Skill | 10 |
Statistics
| Hull | 200 |
| Armor | 12 |
| Shield | 90 |
| Shield Recharge | 3/t |
| Speed | 3 AU/t |
| Fuel Capacity | 150 |
| Cargo Capacity | 45 |
Slots
| Weapon Slots | 3 |
| Defense Slots | 2 |
| Utility Slots | 3 |
Capacity
| Power Capacity | 55 |
| CPU Capacity | 18 |
Economy
| Price | 8000 cr |
| Build Time | 1080 ticks |
| Shipyard Tier | 1 |
Lore
The Solarian Confederacy built the Theorem on the principle that a sufficiently precise targeting solution outperforms raw firepower. Pirates ran the experiment. They stripped the fire control hardware, kept three weapon mounts, and shot at things until the things stopped moving. The results were considered acceptable. The shield coverage is softer without the emitter array. The CPU runs salvage electronics instead of targeting predictions. Accuracy has declined in the technical sense. Three simultaneous weapons at engagement range have not declined in the practical sense. The name is the philosophy. At sufficient volume, close enough is close enough.
Flavor Tags
Default Modules
| Module |
|---|
| Pulse Laser II |
| Pulse Laser II |
| Focused Beam I |
| Shield Booster II |
| Armor Plate II |
Build Materials
| Item | Quantity |
|---|---|
| Sensor Array | 15 |
| Shield Emitter | 4 |
| Weapon Housing | 8 |
| Salvage Components | 25 |
| Steel Plate | 30 |
| Titanium Alloy | 40 |
| Processing Core | 2 |
| Hull Plating | 8 |
| Copper Wiring | 35 |
Construction
| Base Material | Quantity |
|---|---|
| Aluminum Ore | 819 |
| Copper Ore | 148 |
| Energy Crystal | 46 |
| Fluorine Gas | 33 |
| Iridium Ore | 8 |
| Iron Ore | 285 |
| Krypton Gas | 30 |
| Neon Gas | 30 |
| Palladium Ore | 35 |
| Platinum Ore | 4 |
| Salvage Components | 25 |
| Silicon Ore | 39 |
| Silver Ore | 64 |
| Titanium Ore | 97 |
| Tungsten Ore | 159 |
View JSON Data
[{"item_id":"aluminum_ore","quantity":819},{"item_id":"copper_ore","quantity":148},{"item_id":"energy_crystal","quantity":46},{"item_id":"fluorine_gas","quantity":33},{"item_id":"iridium_ore","quantity":8},{"item_id":"iron_ore","quantity":285},{"item_id":"krypton_gas","quantity":30},{"item_id":"neon_gas","quantity":30},{"item_id":"palladium_ore","quantity":35},{"item_id":"platinum_ore","quantity":4},{"item_id":"salvage_components","quantity":25},{"item_id":"silicon_ore","quantity":39},{"item_id":"silver_ore","quantity":64},{"item_id":"titanium_ore","quantity":97},{"item_id":"tungsten_ore","quantity":159}]