Defense

Defensive equipment and shield systems.

NameRaritySizeBase ValueDescription
Adaptive Shield I 10 21,000 cr Shield that learns and adapts to incoming damage types.
Adaptive Shield II 10 44,000 cr Enhanced adaptive shield with faster learning algorithms.
Adaptive Shield III 10 53,000 cr Top-tier adaptive shield that rapidly counters all damage types.
Armor Plate I 10 490 cr Additional armor plating. Reduces speed due to added mass.
Armor Plate II 10 1,200 cr Reinforced titanium plating. Reduces speed due to added mass.
Armor Plate III 10 1,700 cr Heavy composite armor. Significantly reduces speed due to added mass.
Armor Repairer I 10 3,700 cr Actively repairs armor damage during combat.
Armor Repairer II 10 7,500 cr Enhanced repair system with faster restoration.
Armor Repairer III 10 7,000 cr Industrial-grade armor repair for capital ships.
Crimson Berserker Plating 10 16,000 cr Armor that increases damage output as it takes damage.
Damage Control System 10 5,600 cr Automated system that reduces incoming damage.
Darksteel Armor 10 8,000 cr Elite armor made from darksteel alloy. Significantly reduces speed due to added mass.
EM Hull Hardener 10 1,600 cr Faraday cage protection against EM damage.
EM Shield Hardener 10 4,300 cr Increases shield resistance to EM damage.
Emergency Warp Stabilizer 10 19,000 cr Dead man's switch for your hull. When damage would bring you below 20% integrity, this module fires a pre-charged jump coil that rips you straight home — hull stabilized, ship intact, module slag. One use. One defense slot. Worth every credit if it saves your capital ship.
Explosive Hull Hardener 10 640 cr Blast-resistant hull reinforcement.
Explosive Shield Hardener 10 3,700 cr Increases shield resistance to explosive damage.
Hull Integrity Field 10 5,500 cr Energy field that reinforces hull structure and resists deformation.
Hull Reinforcement I 10 880 cr Internal structural bracing that increases hull integrity. Slightly reduces cargo space.
Hull Reinforcement II 10 1,100 cr Reinforced internal bracing for improved hull integrity. Reduces cargo space.
Hull Reinforcement III 10 2,100 cr Heavy-duty structural reinforcement. Significantly reduces cargo space.
Kinetic Hull Hardener 10 740 cr Reinforces hull against kinetic impacts.
Kinetic Shield Hardener 10 3,800 cr Increases shield resistance to kinetic damage.
Nanite Hull Coating 10 20,000 cr Nanobots continuously repair all hull damage.
Nanocarbon Hull Lattice 10 2,800 cr Elite nanocarbon structural weave woven into the hull frame. Greatly reduces cargo space.
Outer Rim Scrap Armor 10 3,300 cr Improvised armor made from salvaged materials. Cheap but effective.
Quantum Entanglement Shield 8 83,000 cr Legendary shield that redirects damage across dimensions.
Quantum Shield IV 10 21,000 cr Advanced quantum-state shield that adapts to incoming damage patterns.
Reactive Armor Hardener 10 8,600 cr Automatically shifts resistances based on incoming damage.
Regenerative Armor I 10 4,300 cr Self-healing armor that slowly repairs over time.
Regenerative Armor II 10 10,000 cr Advanced self-healing armor with nanite infusion.
Shield Booster I 10 1,700 cr Increases maximum shield capacity.
Shield Booster II 10 7,200 cr Enhanced shield capacity module.
Shield Booster III 10 13,000 cr Military-grade shield enhancement.
Shield Booster IV 10 18,000 cr Capital-grade shield enhancement system.
Shield Recharger I 10 1,300 cr Improves shield regeneration rate.
Shield Recharger II 10 7,500 cr Advanced regeneration systems.
Solarian Aegis 10 23,000 cr Blessed defensive system that reflects energy damage.
Thermal Hull Hardener 10 580 cr Heat-resistant coating to protect against thermal damage.
Thermal Shield Hardener 10 3,600 cr Increases shield resistance to thermal damage.
Void Hull Hardener 10 4,900 cr Phase-resistant hull lining that absorbs void energy. Required to survive high-tier void weaponry.
Void Shield Hardener 10 8,200 cr Resonance-tuned shield matrix that deflects void energy. Required to survive high-tier void weaponry.
Voidborn Phase Armor 10 26,000 cr Armor that partially exists in another dimension.