Utility
Utility modules, scanners, cloaking devices, and support equipment.
| Name | Rarity | Size | Base Value | Description | |
|---|---|---|---|---|---|
| Advanced Drone Bay | 10 | 4,200 cr | High-capacity drone bay with room for five drones and 80 bandwidth for simultaneous deployment. | ||
| Advanced Tow Rig | 10 | 1,500 cr | High-efficiency tow system. Only 30% speed reduction while towing. | ||
| Afterburner I | 10 | 1,100 cr | Increases ship speed. | ||
| Afterburner II | 10 | 2,300 cr | Enhanced thruster system. | ||
| Afterburner III | 10 | 2,500 cr | High-performance engine booster. | ||
| Anomaly Detector | 10 | 20,000 cr | Detects spatial anomalies and wormholes. When equipped, survey_system reveals wormhole locations and provides directional hints to nearby wormholes. | ||
| Argon Condenser | 10 | 1,400 cr | When mining, prevents collection of argon gas into cargo. Use this to filter out argon while harvesting rarer gases. Chills the intake to −186°C so argon condenses to liquid and vents. High power draw. | ||
| Atmospheric Processor | 10 | 7,000 cr | When mining, prevents collection of hydrogen, argon, and neon into cargo. Use this to filter out all three common atmospheric gases in a single module. Three separation stages run in series: combustion for hydrogen, cryogenic condensers for argon and neon. Very high power draw. | ||
| Basic Tow Rig | 10 | 380 cr | Attaches to ship wreckage for towing. Reduces ship speed by 50% while towing. | ||
| Business Passenger Cabin | 10 | 22,000 cr | Private cabins with real beds, a galley, and a door that latches. Carries up to 6 business-class passengers who expect to arrive rested and will pay for the privilege. | ||
| CPU Co-Processor | 10 | 1,000 cr | Adds additional CPU capacity. | ||
| Cargo Expander I | 10 | 160 cr | Increases cargo capacity. | ||
| Cargo Expander II | 10 | 800 cr | Optimized cargo storage. | ||
| Cargo Expander III | 10 | 2,000 cr | Maximum capacity cargo bay. | ||
| Cloaking Device I | 10 | 4,800 cr | Reduces scanner detection. | ||
| Cloaking Device II | 10 | 37,000 cr | Advanced stealth technology. | ||
| Combat Drone Bay | 10 | 2,000 cr | Drone bay module providing capacity for three drones and 50 bandwidth for simultaneous deployment. | ||
| Deep Core Survey Scanner | 10 | 15,000 cr | An advanced survey scanner specifically designed to detect deep core mineral deposits hidden within asteroid fields and nebulae. Crafted from rare components obtained through the Deep Core Prospector quest chain. | ||
| Economy Passenger Cabin | 10 | 6,000 cr | A block of cramped bunks and shared facilities. Carries up to 12 economy-class passengers — uncomfortable, profitable, and the backbone of every milk run on the lanes. | ||
| Electromagnetic Refinery | 10 | 6,000 cr | When mining, prevents collection of both iron ore and copper ore into cargo. Use this to filter out the two most common solid ore blockers in a single module. Combines magnetic separation for iron with a flotation cell for copper. High power and CPU draw. | ||
| Expanded Fuel Tank | 10 | 950 cr | Additional pressurized fuel bladders bolted into previously empty hull space. Significantly increases fuel capacity, but the structural modifications reduce hull integrity. | ||
| First-Class Passenger Suite | 10 | 75,000 cr | A handful of lavish staterooms with panoramic ports and absurd fare margins. Carries up to 3 first-class passengers — the kind whose safe arrival the empires actually notice. | ||
| Flotation Cell | 10 | 1,600 cr | When mining, prevents collection of copper ore into cargo. Use this to filter out copper while targeting rarer co-located resources. Reagents injected into the ore slurry cause copper minerals to bind to bubbles and vent. High CPU load. | ||
| Fuel Optimizer | 10 | 800 cr | Reduces fuel consumption by 15%. | ||
| Gas Harvester I | 10 | 1,200 cr | Collects valuable gases from nebulae and gas clouds. | ||
| Gas Harvester II | 10 | 2,500 cr | Improved gas collection with better containment. | ||
| Gas Harvester III | 10 | 5,000 cr | Industrial gas collection system. | ||
| Gas Harvester IV | 10 | 24,000 cr | Capital-grade gas collection and compression system. | ||
| Hydrogen Combustor | 10 | 1,500 cr | When mining, prevents collection of hydrogen gas into cargo. Use this to filter out hydrogen while harvesting rarer gases. A plasma torch at the intake ignites and expels it on contact. High power draw. | ||
| Ice Harvester I | 10 | 1,000 cr | Extracts valuable ice from asteroid fields and comets. | ||
| Ice Harvester II | 10 | 1,800 cr | Enhanced ice mining with thermal extraction. | ||
| Ice Harvester III | 10 | 9,000 cr | Industrial-grade ice mining equipment. | ||
| Ice Harvester IV | 10 | 28,000 cr | Capital-grade cryo-extraction and processing system. | ||
| Isotope Separator | 10 | 6,500 cr | When mining, prevents collection of water ice and nitrogen ice into cargo. Use this to filter out both common ice types and target only rare isotope ices. A dual-gradient thermal stack handles both in series. | ||
| Lead Lined Cargo I | 10 | 850 cr | A shielded cargo expansion that allows safe transport of refined radioactive materials. | ||
| Lead Lined Cargo II | 10 | 2,600 cr | Heavy-duty titanium-reinforced lead cargo bay for large volumes of radioactive freight. | ||
| Light Drone Bay | 10 | 800 cr | Compact drone bay for carrier ships. Holds two drones with 25 deployment bandwidth. Designed for smaller hulls. | ||
| Magnetic Ore Separator | 10 | 1,800 cr | When mining, prevents collection of iron ore into cargo. Use this to filter out iron while targeting rarer co-located resources. A high-powered electromagnet pulls ferrous material aside and vents it. High power draw. | ||
| Neon Vent | 10 | 1,400 cr | When mining, prevents collection of neon gas into cargo. Use this to filter out neon while harvesting rarer gases. A differential pressure separator tuned to neon's condensation point liquefies it and vents it away. | ||
| Nitrogen Vent | 10 | 1,500 cr | When mining, prevents collection of nitrogen ice into cargo. Use this to filter out nitrogen ice while targeting rarer isotope ices. A thermal gradient set between nitrogen's and water's sublimation points vaporizes nitrogen while leaving other ices frozen. | ||
| Nuclear Reactor I | 10 | 13,000 cr | A compact fission reactor that dramatically increases ship power capacity. | ||
| Nuclear Reactor II | 10 | 49,000 cr | Industrial-scale fission reactor. Provides enormous power output for the most demanding module loadouts. | ||
| Pathfinder Drive | 10 | 120,000 cr | An experimental long-range drive that abandons the jump-lane network entirely. With one installed you can plot a numeric compass bearing on the jump command instead of a system name, and the drive will push your ship across open space along that heading using raw galactic coordinates. It is agonizingly slow — far slower than a lane jump — and unforgiving: miss your mark and you keep drifting. Plot a new bearing mid-drift (each replot costs another 5x jump's fuel) to correct course; a 180-degree reversal heads back the way you came. If you run dry of fuel out there, self-destruct is your last way home. | ||
| Phase Cloaking Device | 10 | 27,000 cr | Top-tier stealth system using phase technology. | ||
| Pirate Radio Scanner | 10 | 470 cr | A salvaged broadband receiver tuned to known pirate communication frequencies. Passively intercepts unencrypted pirate radio traffic within a few jumps. Having it installed is enough — no active use required. | ||
| Plasma Afterburner | 10 | 4,200 cr | Maximum speed enhancement. | ||
| Rad Harvester I | 10 | 990 cr | A lead-lined mining module that allows safe extraction of radioactive ores. | ||
| Rad Harvester II | 10 | 2,300 cr | Enhanced rad harvester with improved shielding and isotope capture systems. | ||
| Rad Harvester III | 10 | 4,100 cr | Industrial-grade hot-isotope extraction with titanium shielding and superconducting beam emitters. | ||
| Rad Harvester IV | 10 | 6,800 cr | Capital-grade radiation mining system with full hot-cell containment and maximum yield. | ||
| Refueling Pump | 10 | 1,100 cr | A high-pressure fuel transfer system that allows you to pump fuel from your own tank to another ship at the same location. Essential equipment for tankers and rescue operations. | ||
| Repair Arm | 10 | 1,400 cr | A remote hull repair system that allows you to patch another ship's hull using repair kits from your cargo. Essential equipment for fleet support ships. | ||
| Ship Scanner I | 10 | 2,800 cr | Scans other ships for information. | ||
| Ship Scanner II | 10 | 1,500 cr | Enhanced scanning resolution. | ||
| Ship Scanner III | 10 | 4,000 cr | Military-grade intelligence gathering. | ||
| Survey Scanner I | 10 | 4,400 cr | Analyzes asteroids to find the richest ore deposits. | ||
| Survey Scanner II | 10 | 14,000 cr | Advanced geological analysis for optimal mining. | ||
| Target Painter I | 10 | 3,000 cr | Marks target, increasing damage taken from all sources. | ||
| Target Painter II | 10 | 7,000 cr | Advanced targeting system with stronger signature amplification. | ||
| Thermal Sublimator | 10 | 1,600 cr | When mining, prevents collection of water ice into cargo. Use this to filter out water ice while targeting rarer isotope ices. Heats the intake to just above water's sublimation point — water flashes to vapor and vents; deuterium and helium ices pass through. | ||
| Tracking Computer I | 10 | 5,500 cr | Improves weapon tracking speed and accuracy. | ||
| Tracking Computer II | 10 | 10,000 cr | Enhanced tracking system for hitting fast targets. | ||
| Tracking Computer III | 10 | 6,500 cr | Military-grade tracking for perfect weapon alignment. |